Factions

Factions
'''Factions are a new thing to The Legends Of Talnere. Added November 21 2012 this new system allows players to join in game factions that give them certain perks. If the faction is useing an Arpa when going into war/large scale battle with another territory/place a player who has aligned themself with that faction will be able to fight with them in the war no Arpa needed. Currently there are two factions avalable on the server, More will be added/taken away if need be in the future. Players can even create a guild/group of players and ask if they can turn it into a faction. This will lead to a more fun experience for all around server fun.'''

The Enlightened
(( WIP ))

The Kal Magara
A group of malicious sorcerers, necromancers and rouge mages that take shelter in the northern reaches of Hadriel. Many evils take shelter in the cold north of Hadirel but none as bad as the "Undieing" That own Keep Kar Gundamara. The undieing are amonst the worse people in existance there prayers to the Malvier lords have turned them into nothing but a floating mass of will and hate. A undieing or wraith has lost his mortal body in deals with the malvier lords. This however gives them immortality. To join the Kal Magara officially it is said you must seek them out and eventually they will find you. But much of there strange ways are shrouded in secrecy and even the most Adventures people do not wish to travel into the cold despaire that is northern Hadriel. These "people" often seek the aid of others, Promiseing riches and prosparity for helping the Kal Magara in war. They are a strange people and most that are apart of the Kal Magara never rise in ranking as most see the path of an Undieing as to risky and frightening. The Kal Magara are here to stay it seems.. There dark ways may lead Hadriel into a path of death and destruction only matched by that of the Nether crisis.